ADF arma2 server addons & mods request

Mods,Missions & Addons For ArmA2.

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ADF-xplosiv
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ADF arma2 server addons & mods request

Post by ADF-xplosiv »

Hey guys, just wondering if it's possible to look into enabling signed addons to the server cfg.
Now there are some excellent addons/mods that really enhance game play and even improve it as well.

A list of some I've played with on other servers that allow signed addons
VopSound 2.1 - changes ingame sounds
LandTex - makes the Landscape textures more organic
SAP clutter - reduces the size of the clutter on Chernarus for a better view and a very small performance boost

A more complete list of user made addons can be found at Armaholic's Addon page

wiki link about Addon Signatures

So basically you download the addon/mod you want into your ARMA2 dir
and the server just has the signed keys loaded on to it.

The mod community has also made some new islands to play on as well.

Sixpak
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ADF-xplosiv
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ADF sixpack help

Post by ADF-xplosiv »

Medic, I just tested trying to connect with some mods on, didn't work.
Although I got a server error that the mods I had on were not signed.

So it looks like you've set the server.cfg right with
verifySignatures = 1;

But did you also upload the signed keys to the server?

The signed keys will have a .bikey extension
eg.
VopSound.bikey
SAP.bikey
ASR.bikey

These all go into a Keys folder found at the root dir where the arma2.exe is.

When you download a mod/addon, you'll also get the signed key (.bikey) with it.

Hope this helps Medic
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adf sixpack

Post by ADF-xplosiv »

Cheech/Medic I found a post from BIS that might help your guys to get the mods/addons running on the server.
LINK

Also another (maybe useful) server setting is
persistent = 1;
"Enabling the persistence option will make missions that have either base or instant respawn keep on running after all players have disconnected."

And played the new version of Evo 3.92 with TISM on the server last night, cheers for uploading it.
MUCH better than that Evo spawn camp 3.7
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KEY REQUEST

Post by ADF-xplosiv »

Requesting the server keys for these mods to be uploaded to the server plz

Australian SASR

Desert Mercenaries and BlackOps

642 faces unlocked

cheers

p.s these will be needed for my Taliban Island i'm making ATM, which i'll hopefully finish soon
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Post by ADF-Dizz »

Ok guys be it me being old [smilie=laugh[2].gif] haha - but where do all these missions, mods, etc from the download section go in the ARMA program system.
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Post by Beer »

ǝuo sıɥʇ uo zzıp ɥʇıʍ ɯı ɥɐooɥ
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