AA Blew up..
Posted: Wed Nov 26, 2008 4:00 pm
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Bug Report Contents
3339
Build AmericasArmy[BuildDate:2008-10-01_BuildVersion:2.8.4] OS: Windows XP 5.1 (Build: 2600) CPU: GenuineIntel PentiumPro-class processor @ 1864 MHz with 1023MB RAM Video: Radeon X1600/X1650 Series (6879) Engine C++/UnrealScript class size mismatch History: UObject::StaticAllocateObject <- (Class AGP_Inventory_PBVerification) <- UObject::StaticConstructObject <- ULinkerLoad::CreateExport <- (AGP_Inventory_PBVerification 1011531) <- ULinkerLoad::Create <- UObject::GetPackageLinker <- ULinkerLoad::VerifyImport <- ValidateImports <- ULinkerLoad::Verify <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- ULinkerLoad::VerifyImport <- ValidateImports <- ULinkerLoad::Verify <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- ULinkerLoad::VerifyImport <- ULinkerLoad::VerifyImport <- ValidateImports <- ULinkerLoad::Verify <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- UObject::StaticLoadObject <- (Core.Class AGP_Interface.AAGUIController NULL) <- UObject::ProcessEvent <- (InteractionMaster Package.InteractionMaster, Function Engine.InteractionMaster.AddInteraction) <- UGameEngine::Init <- InitEngine
I keep getting this error.. Anyone know how to fix it?